How is the fog made of 3D MAX stage lights?
Then you click add, the add will jump out of the dialog box, and then calibrate the right atmosphere atomasphere and select volume light. Then the OK render comes out
You select the light source, and then pull down the modify panel, with the atomasphere, and, effect, atmosphere, and effects.
If you want to complete it in 3D1. use volume light to complete2. do not use volume light, directly open the atmosphere, the effect should be okBecause if the atmosphere is full of dust, targetspot edge will appear.3., of course, upstairs said PS can directly P out of this effect