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Question:

How is this yugioh zombie deck?

I haven't used the deck yet, i just want to know what others thoughtTotal: 43 main deck + 2 extra + 15 side deckMonsters 181x red-eyes zombie dragon1x plaguespreader zombie1x mezuki1x spirit reaper1x vampire’s curse1x ryu kokki1x il blud1x bone crusher1x necroface3x zombie master3x paladin of cursed dragon3x pyramid turtleSpells 191x dark hole1x monster reborn1x foolish burial1x swords of revealing light1x soul exchange1x gold sarcophagus1x magical stone excavation1x united we stand2x lightning vortex2x call of the mummy2x mystical space typhoon2x zombie world3x book of lifeTraps 61x torrential tribute1x magic cylinder1x solemn judgment1x mirror force2x trap holeSynchro 21x goyo guardian1x doomkaiser dragonSide Deck 151x vampire lord1x great maju garzett1x axe of despair1x system down1x pyramid of wonders2x cold wave1x magic jammer1x mask of restrict1x draining shield1x dust tornado1x imperial iron wall1x deck devastation virus2x light-imprisoning mirror

Answer:

Make the following changes: 1. reduce the amount of cards in your deck to 40, and re balance the ration of monsters to magic/trap so you will draw monster cards most of the time. 2. Add 1 Dark Armed Dragon (because you have enough dark monsters for it to work) 3. Take out Red Eyes (if you have Goyo Gaurdian, you won't need Red Eyes) 4. Add 2-3 Goblin Zombies (for draw power; it is also good when synchro summoning) 5. Add 1 Ill Blud (3 is overkill) 6. If you can, add Brionac, Dragon of the Ice Barrier (great for removing pesky traps, and powerful monsters from the field to the hand) 7. Take out/add (-/+) the following magic and trap: -Call of the Mummy x1 (with this deck, special summoning will not be a problem and this card will only be a dead draw) -Soul Exchange (no need to tribute opponents monsters for your own) -United we Stand -Lighting Vortex x1 (you have a Dark Hole) + Dark Bribe x2 + Cold Wave x1 (REMEMBER: YOU CAN ONLY HAVE ONE OF THIS CARD) -Swords of Revealing Light (no stalling in this deck is required) Anyway, hope this helps. I also have a zombie deck, and believe me when I say you'll need the changes I have recommended.
First off, your monster and spell/trap ratio is far too inbalanced; half the time, you'll be drawing spell cards. Second, many of the cards in your deck and side deck are not neccesary for an zombie deck. The main stragedy of an zombie deck is to swarm the field quickly with monsters and overwhelm your opponent. Often this is done with cards that can special summon zombie monsters from your hand, deck and graveyard. Examples: zombie master, book of life, pyramid turtle, goblin zombie, mezuki, il blud,ect. You can also combine this stragedy with cards who effects are activated when an zombie is special summoned to the field, such as everliving underworld cannon, pyramid of the sun, soul-absorbing bone tower, pyramid of wonders, ect. Well, hope that helps. Theres more you probably should know, but I'm currently making an zombie deck too and I don't like to give all my stragedies away (I'm just like that). I hope this points you in the right direction, though.
Vampire Lord is better than Vampire Curse United We Stand isn't that good Swords of Revealing Light is for stall decks Soul Exchange....ehh get rid of trap hole and add bottomless bone crusher....another card that i don't care for

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