im just bored so heres my question who do you think is better valve games (hl2 tf2 css) or bungie games (halo) and why. whoever gives me the best reson gets best answer. personally i like valve
0.5 existence and 0.5 existence 2 are extra beneficial video games than Halo a million/2/3. whether im not a huge fan of the definitely gameplay in Valves video games. I choose Halo's engine over Valves. whether, Portal is an marvelous interest. That on my own places Valve over Bungie.
While Halo is great, Valve wins out here because of the variety of games it offers, such as the Half-Life series, Portal, and Counter-Strike!
Really hard question... So I'll start with Valve Valve - Half-Life 2/Ep1//Ep2 has the perfect physics/graphics and grabs you into the game. - You can buy games from their uhhh Steam thing, and I think you can instantly download once you buy. - You can play the most popular CounterStrike where you shoot/meet 12 year olds and other guys. -Most games from Steam that are about a year old become cheap and usually cost $10 Bungie - Halo 1/2/3 just an awesome game. - I dont know much.. so yeah.. The halo series are self explanitory. But Im a valve fan soo yeahh.. its totally up to you.
As far as I'm concerned, it is valve for its dedication to their havok graphics engine for the pc. While bungie has a great track record for the Halo series, it is in no way comparable to what is involved when creating a graphics engine. Just an example of how great it is, tons and tons of people still play Counter-Strike: Source (Halflife2 Multiplayer) even if it is not a next gen game anymore. And on top of that, there were no games available that could be compared to the first Halflife. It was a breakthrough in gaming to combine adventure elements with shooter gameplay. That's my reasons and I'm stickin' to it.
Personally, I find Valve the better developer. Bungie only has one series it's famous for, the Halo series, and while the same can be said for Valve, because everything is essentially mods of Half Life, Valve is much more consistent in its games. Bungie's Halo was it's first big hit, and I don't disagree with how great it was. The sequels on the other hand don't quite match up with the original. Though they're solid games in terms of gameplay, I disagree with the many reviews saying they're near perfection. The first Halo was the best of the series, possibly because it was refreshing for the genre, but the follow ups just weren't as good. Valve is one of the best developers of a first person shooter out there. They hit it big with Half-Life, and also created the opportunity for mods to arise. Mods such as Team Fortress and Counter-Strike were excellent enough to be revised, polished and sold in retail versions. While Half Life's follow up, Blue Shift, was lackluster, I think Opposing Force made up for it. Half Life 2 took a long time to make, and I think it was well worth the wait. It's own follow ups, Episodes 1 and 2 were excellent, but short. The Orange Box, however, made up for that because of everything packed in it. An excellent Team Fortress 2, the refreshingly funny and innovative Portal, and of course, three Half Life 2 games. The service Valve provides with frequent bug fixing patches is also great for those with a decent internet connection. My only complain against Valve is the steam is required to play their games, but that isn't a problem in terms of gameplay enjoyment. Halo's multiplayer communities are strong, but the same can be said for Counter Strike: Source and Team Fortress 2. This category seems like a tie. While neither company did groundbreaking things in developing either franchise, I greatly prefer Half Life 2's graphical style, the consistency of excellence and innovations (Portals, Gravity gun, fun physics) from Valve.