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Question:

What do you mean by sub-pixel mapping and blocking output in the VR panel?

What do you mean by sub-pixel mapping and blocking output in the VR panel?

Answer:

The VRay in this one did not function to refine sub-pixel sampling degree of control, so the inner code is just a simple subdivision mapping can be considered, try this option with some errors in a bright black side, but will increase a little and the rendering time. Please note that the final color results the use of this option may lead to rendering is not correct, because the sub pixel sampling link possible color aliasing.
However, if it's a general TGA or JPG format, it doesn't matter if you don't tick it. Sub-pixel mapping, when it comes to sub-pixel mapping, refers to sub-pixel sampling, which is done during sub-pixel sampling, which avoids aliasing when color mapping occurs, such as black pixels.
No, please correct me. Colorclamp clamp output Sub-Pixelmapping pixel mapping VR shading pattern when the high dynamic some bright colors are more than 1 of the value of the pinch off color output is to the more than 1 of the fixed value to 1. In fact, if your image format is more than 32 figures, this is not necessary.
This is last seen, but that is not clear, so Baidu made a detailed answer, in what the clamp output generally do not need to check, save the TIF file is not generally these options affect 16 bit.

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