What is the parameters when playing floodlights, and the use of light and parameters
Do the drawings of the light was more realistic, pure 3D lights effect is not very satisfactory
And then hit other floodlights, and now generally do 3D drawings are used LP software or VR software to do post-production lighting
So to set which walls to receive light, which do not receive
Such as playing a floodlight after some of the wall bright, but some walls are still very dark
In 3D inside not only more trouble, because to take into account the flood light on the surface of what