What skills do you have for a tractor?
Tractors are also called "upgrading" games Each 5, 10 and K in the upgrade game will be a card, 5 for 5, 10 for 10, and K for 10, and two for 200. In the game, each party should try to catch the CARDS. The card that is clasp in the bottom card, if the bookmaker is buckled at the bottom of the calculation, double the calculation.
No matter who pays the house, the start is to win the hand. After the upper hand, the first priority is to adjust the main pair, to pay for the break! If you're going to be the next card, you're going to have to break down the small pair so that you can get points for your home attack. The next card can only be adjusted to the owner, not a single card, because it is the dealer's card. If you pay a card, the bookmaker will kill, and then he will run the card. He is comfortable, you and the family are very passive. If you act as a hand in hand, you will be responsible for organizing the attack, even if it's a small game!
The dealer secret Knowin shop - After the bottom deck is finished, the outcome of the game is decided. So it's critical. Usually, you must never pay a card because this is a passageway to the home. Two or three is good, the Lord is short, and there is no master card. There is no sign of the payment, no right, even a pair of Q. If you do not go out, you may lose fifty points. If the master is not strong, it is ok to pay more than one card. Mastering the above tips, combined with other common sense, the 30-second button will be enough to set the stage: the big win is a big win, and the game is running out of light. The danger is only for the enemy seventy-five points, and the defeat is within 120! The dealer to bring