3Dmax how to make wall and floor separate map?
There are two ways in 3dsmax to separate the wall and the floor from the map: 1 Separate the floor model surface, separate into an object, the wall and the floor to separate the map. 2 the overall model of the house to the multi-dimensional sub-material. Set the face of the different material with the corresponding id. This id and material sub-material id is the corresponding. Add the uvw map modifier to the different id model.
1. If you are modeling with a face, edit the painted wall into a polygon, and then separate the wall and the floor, respectively, given the material 2. If you are using wire extrusion modeling, then directly select the object, Were assigned to the material on the line
(Ctrl + I) set the material ID number 2 to give the material when the choice of multi-dimensional sub-material (1), the choice of multi-dimensional sub-material Set the number of ID 2 and then on the same material and the same on the line 2, with the edit polygon command to separate the ground can also be
Super simple method. Under the wall to be a BOX Fu in the wall below. This is the result of two objects. Can be given separately material. If the wall is a BOX surface is different to control the material. trouble.