3dmax wooden floor how to use uvw map
There are maps, then in the slow reflection of the map, adjust the size, and then modify the reflection parameters. If there is no texture, then tiling, and then adjust the reflection parameters
First use BOX to pull a floor block, and then the material lazy rough box Ngau Valley stubble in the long ball in the diffuse reflection with a bitmap to the wood floor of the map selected, attached to the BOX, and then in the floor of the editor to choose UVW map, adjust the parameters below the rectangle, set the length and width of the size of the line
In the diffuse reflection add wood flooring map file, reflective amount, high gloss gloss of 0.7, reflection gloss 0.65, subdivision to high point. Add uvw map, map way to see the model of the map id way, length and width to see the resolution of the map, the higher the resolution of the map, the higher the length and width of the smaller value. Copy the diffuse map file to the bump map channel. Increase the floor bumps. Click the View Image button to crop the unwanted portion of the map. Check the application, the cut on the work.